- #Directx 12 fortnite Patch#
- #Directx 12 fortnite windows#
This system was (and still is) the only operating system that supports all the functions of this API.
#Directx 12 fortnite windows#
At the very bottom of the menu, select DirectX 12 (BETA) next to DirectX VersionĪnyone who meets minimum specifications for Fortnite can run DX12.Application programming interface DirectX 12 was created by Microsoft as “our answer” to competitors’ similar low-level interfaces Mantle and OpenGL. The first appearance of the new API took place on July 29, 2015, in Windows 10. To try out DX12 in Fortnite, go to your Settings menu in Fortnite and make sure you’re looking at your Video settings.
Machines tend to become more CPU-bound when there is lots of action happening. If that’s you, you’re likely CPU-bound for parts of your gameplay). (Many gamers tune down their graphics settings to max out performance to get a competitive advantage in the game. Machines are CPU-bound at lowered settings. Machines with modern GPUs will tend to be more CPU-bound. The truth is, it’s complicated and depends on your machine, settings and playstyle. *Check out our post on CPU- and GPU-boundedness 1% of frames), DX12 shows an ~10% average improvement in frame rate. When the game is rendering the most demanding frames (slowest. While the average frame rates for DX12 were slightly higher than DX11 (2%), DX12 was much faster when it matters most. Your specific results will vary depending on your exact machine configuration. Because competitive gamers care most about maximizing frame rate and minimizing latency, we lowered the graphics settings, but set view distance to “Far”. To show this, we used PresentMon to collect some early performance data. Because DX12 uses the CPU more efficiently, the frame rate will drop much less when the game demands the most performance, providing a more consistent frame rate throughout the entire gaming experience. This additional demand on the CPU can cause the frame rate to drop during the most critical moments of the game. During a heated battle, the number of objects on the screen can skyrocket, which places additional demand on the CPU*. While DX12 may improve overall average frame rate, the most important benefit is that DX12 can provide is a performance boost when Fortnite gamers need it most. What about Fortnite? Will switching to DX12 improve my performance? DX12 is the only API with broad native support for exciting new graphics features like Variable Rate Shading, DirectX Raytracing and DirectML. With DX12, developers have even more options to optimize their games.Īdditionally, DX12 is a modern API with more next-gen features than DX11, or any other graphics API. This is a double-edged sword: DX12 comes with fewer guardrails but gives developers more power and flexibility. Having said that, DX12 has several advantages over DX11.Ī major difference between the two APIs is that DX12 is more low-level than DX11, meaning that DX12 gives developers more fine-grained control of how their game interacts with your CPU and GPU. Even though we shipped DX11 a decade ago, for many games it’s still a great option. We at the DirectX team designed DirectX 11 to be the best API for game developers to use in their engines. What does this all mean? Let’s see if we can help! #Directx 12 fortnite Patch#
And today, the wait is over: anyone updating to the v11.20 patch has the option to try out Fortnite’s beta DX12 path! On Monday, Epic Games announced that DirectX 12 support is coming to Fortnite.